
March rabbit
Federal Defense Union
403
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Posted - 2012.12.29 13:38:00 -
[1] - Quote
Kogh Ayon wrote: - Normal roamings : Short-term goal: catching inexperienced player who's doing pve or traveling carelessly, hope the opposite to bring a fight-able fleet but often fail. Short-term reward: I don't want to put something like "fun" here, because people can get fun by doing everything they like,but except it there is nothing left. ... a short term goal with instant reward(other than "fun") for null pvp. ...
add here faction/deadspace modules you get as loot from killed bear and you have good short-term rewards. A lot better than you usually can get everywhere else.
Quote: ... Comparing with what happen in null, we can see there are a lot of mid/long term goals and rewards, but few(or just no) working short term goals/rewards. And this is what going to limit the frequency of pvp activities in null, and consequently cause people to afk, un-sub or at least feel "null is boring". Because the mid or long term activities can not happen very often, and people are from different time-zones.
Problem "null is boring" is bigger than you describe. "Absence" of short-term goals is only small part of it.
Big picture: - too little people around - you usually have many of them in some trade centers. But when we speak about some god-forgotten 0.0 system you usually have there 2-3 real persons with alts. Next system can be empty completely. Feel forgotten? Yes, you are. Feel lonely? You have option: alliance/corp chat. The same faces (voices) every day.... Compare it to high-sec and you see the difference. - NBSI - you can't trust to your blues. I don't speak about neutrals/reds. In high-sec i can fleet with some neutral to run missions together. Feel the difference. - alliance politics "use local for intel only"/"troll in local like you are completely dumb"/etc.... You don't have people around, you either have "smart NPCs" or blocked 99% of 0.0 dwellers. Compare it to chat in Jita/Dodixie/etc.... Feel the difference. - limits of movement. You are in box surrounded by enemies. Every step outside your home system is like "shot in russian roulette". In high-sec you can move everywhere you want (remember about standings and SS tho).
These are only few things which led me to empire after 0.0. Returned to high-sec i feel myself in live world filled by real people. In 0.0 i had never have this feeling.
Your proposed "short-term goals" will only help to some PVPers. They are like 10% of total 0.0 population i suppose. What about PVErs? |